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Content in GW2 is generated by the Dynamic Event system that is completely persistent and changes how everyone in the world sees content based on your action or in-action.
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That large rock monster was a level 1 boss, the shadowy skeleton monster was a level 15 boss, the giant dragon (which is a baby compared to the Elder Dragons) is a level 50 boss and ALL of these are outdoor content that can be experienced by anyone, there's no content gating or huge time commitments involved. Some info was also pulled directly from and the ArenaNet Blog.
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Some of the info was pulled directly from the GW2 Wiki I felt that there was no reason to rewrite some things. In fact, do you like MMOs? Then you need to check out GW2.ĭo you hate MMOs? Then you REALLY need to check out GW2. Ultimately my goal is to make the public more aware that Guild Wars 2 is not the same MMO you’ve been playing.
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